Tag Archives: flash

AS Quiz #6

Wrote this quiz on the fly today… I think it came out pretty hard. Tomorrow I’ll post an easier quiz.

Number of Questions : 5
Difficulty : Medium/Hard
Topic : Mixed (Math, BitmapData, Design Patterns, Tweening)

Which of the following is the correct way to convert from Polar to Cartesian coordinates? Note: this is pseudo-code





What is the default maximum recursion depth for ActionScript?






True or False... The only classes that implement IBitmapDrawable are BitmapData and DisplayObject.



True or False... implementing IBitmapDrawable doesn't require the actual implementation of any methods.



Which of the following patterns would you most likely associate with IBitmapDrawable?







Fill in the blank. The second argument of the BitmapData.draw() method is of type ________.






True of False... Using fl.transitions.Tween, will always be faster than any tweening engine out there (like TweenLite, GTween etc..).





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AS Quiz #5

Here is another quiz. The next quiz will be posted on Monday.


Number of Questions : 5
Difficulty : Medium
Topic : General

Please go to AS Quiz #5 to view the quiz
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AS Quiz #4

This quiz contains a few questions about design patterns. I think the best intro book to design patterns is Head First Design Patterns. (the examples are in Java but it is an excellent resource/intro). After that its worth checking out GOF


Number of Questions : 7
Difficulty : If you know patterns this will be easy, if not, it will make very little sense to you.
Topic : Design Patterns

Please go to AS Quiz #4 to view the quiz
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AS Quiz # 3

Here is another quiz. Tomorrows quiz will be about design patterns…

Number of Questions : 5
Difficulty : Easy
Topic : General

Please go to AS Quiz # 3 to view the quiz
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