In 2015 I created QuickShader… which just takes the boilerplate out of showing a shader in the browser. Here are a few examples:
https://github.com/ZevanRosser/QuickShader
In 2015 I created QuickShader… which just takes the boilerplate out of showing a shader in the browser. Here are a few examples:
This snippet creates an interactive animated texture. Originally this texture wasn an unoptimized messy code snippet (see the original post here) - I went through and did a few optimizations to get it running in real-time and this is the result:
Check out the swf over at wonderfl.net...
This snippet is a typing experiment - for every letter, you type a box filled with a specific color is drawn to the stage. The color associated with each letter is determined by moving through hsv color space - so typing an alphabet will end up with something resembling a spectrum.
This snippet uses some of the techniques from the last few posts to create a distance render - this renders the implicit equation for a torus.