Actionscript:
-
var count:int = 0;
-
var cursors:Array = [MouseCursor.ARROW, MouseCursor.BUTTON, MouseCursor.HAND, MouseCursor.IBEAM];
-
setInterval(changeMouse, 100);
-
function changeMouse():void{
-
Mouse.cursor = cursors[count % cursors.length];
-
count++;
-
}
This is a small snippet that shows the cursor property of the Mouse class. This is fp10 only...