Actionscript:
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var blends:Array = [BlendMode.ADD, BlendMode.DARKEN, BlendMode.DIFFERENCE, BlendMode.HARDLIGHT, BlendMode.INVERT, BlendMode.LIGHTEN, BlendMode.MULTIPLY, BlendMode.OVERLAY, BlendMode.SCREEN, BlendMode.SUBTRACT];
and a little later...
Actionscript:
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displace.perlinNoise(150,150, 3, 30, true, false,0,true);
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var currentBlend:String = blends[ blendCount % blends.length];
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displace.draw(radial, null ,null, currentBlend);
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blendCount++;
The above are excepts from a recommendation I made in the comments of yesterdays post...
Try some different blend modes.... take a look at the swf here.