Actionscript:

// this oneliner is good to know:

// Math.max(minValue, Math.min(maxValue, valueToClamp));


// wrapped in a function it looks like this:

const MIN:Number = 0;

const MAX:Number = 100;


function clamp(val:Number, min:Number = MIN, max:Number = MAX){

return Math.max(min, Math.min(max, val))

}


for (var i:int = 0; i<1000; i++){

var val:Number = Math.random()*1000  500;

// clamp the above random value between 100 and +100

trace(clamp(val, 100, 100));

}
Although I show a function implementation above, I use this technique inline a good deal. If there is some value that I need to clamp I'll often just "max min it":
Actionscript:

var val:Number = Math.random()*1000;

// clamp it  0100

trace(Math.max(0, Math.min(100, val));
One Comment
dude, i love you, thanks!