Basic Tint Function

// display object, red (0-255), green, blue, amount (0-1)
function tint(dsp:DisplayObject, r:Number, g:Number, b:Number, amount:Number=1):void {
	if (amount != 1) {
		r *= amount;
		g *= amount;
		b *= amount;
	}
	amount = 1-amount;
	var ct:ColorTransform = transform.colorTransform;
	ct.redOffset = r;
	ct.redMultiplier = amount;
	ct.greenOffset = g;
	ct.greenMultiplier = amount;
	ct.blueOffset = b;
	ct.blueMultiplier = amount;
	dsp.transform.colorTransform = ct;
}

// test out the tint function on a circle with a stroke:
var circle:Shape = Shape(addChild(new Shape()));
with (circle.graphics) {
	lineStyle(5, 0x339999);
	beginFill(0x003333);
	drawCircle(0,0,50);
	x = 100;
	y = 100;
}

// tint the circle 50% green
tint(circle, 0, 255, 0, .5);

The ColorTransform object is a little confusing with its “redMultiplier, redOffset, greenMultiplier etc…” properties. Once you understand them it’s not a big deal, but I still find them a bit cumbersome. So when I just want to tint a clip similar to the way you might tint a clip in the IDE… I use this tint function. Rather than taking a hexidecimal number it takes values for red, green and blue (0-255) – and an amount argument (0-1).

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