var counter:int = 0;
graphics.lineStyle(0,0x000000);
recursive();
function recursive():void{
if (counter < 4000){
graphics.moveTo(10,10);
graphics.lineTo(counter, 200);
counter+=4;
// don't call recursive(), use setTimeout instead
setTimeout(recursive,0);
}else{
trace(counter / 4 + " lines were drawn");
}
Be careful with this one, if you don’t know what your doing you may be able to crash flash.
Anyway… if you use a recursive function in flash you may find yourself getting a stack overflow error. You can avoid this by using setTimeout():
// don't call recursive(), use setTimeout() instead setTimeout(recursive,0);
Of course… the stack overflow error is there for a reason, if used incorrectly you could bring the flash player to a standstill.
You can also achieve animated recursion by actually adding a delay to your setTimout() call:
// don't call recursive(), use setTimeout() instead setTimeout(recursive,10);