Monthly Archives: June 2010

Circle Fitting

Actionscript:
  1. var circs:Array = []
  2. var circNum:int = 600;
  3. addEventListener(Event.ENTER_FRAME, onAdd);
  4. function onAdd(evt:Event):void {
  5.     if (circs.length <circNum){
  6.         makeGrowable();
  7.     }
  8. }
  9.  
  10. function makeGrowable(){
  11.    
  12.     var s:MovieClip = MovieClip(addChild(new MovieClip()));
  13.     s.x = Math.random() * stage.stageWidth;
  14.     s.y = Math.random() * stage.stageHeight;
  15.     with(s.graphics){
  16.         lineStyle(0,0);
  17.         drawCircle(0,0,10);
  18.     }
  19.     s.scaleX = s.scaleY = 0;
  20.     circs.push(s);
  21.     s.addEventListener(Event.ENTER_FRAME, onScaleUp);
  22. }
  23.  
  24. function onScaleUp(evt:Event):void {
  25.     var c:MovieClip = MovieClip(evt.currentTarget);
  26.     c.scaleX = c.scaleY += 0.05;
  27.     for (var i:int = 0; i<circs.length; i++){
  28.         var circ:MovieClip = circs[i];
  29.         if (circ != c){
  30.             var amt:Number = circ.width/2 + c.width/2;
  31.             var dx:Number = circ.x - c.x;
  32.             var dy:Number = circ.y - c.y;
  33.             var dist:Number = Math.sqrt(dx * dx + dy * dy);
  34.             if (amt> dist){
  35.                 c.removeEventListener(Event.ENTER_FRAME, onScaleUp);
  36.                 if (c.scaleX <0.1){
  37.                     if (contains(c)){
  38.                     removeChild(c);
  39.                     }
  40.                 }
  41.             }
  42.         }
  43.        
  44.     }
  45. }

Circle fitting is one of those things I've never bothered to do... today I figured I'd give it a try and this is what I came up with. I posted it on wonderfl:

Posted in Graphics, misc, motion | Tagged , , , | 6 Comments

Fill in the Blank

Actionscript:
  1. var story:String = "Fill in the _____.";
  2.  
  3.  
  4. var txt:TextField = new TextField();
  5. txt.defaultTextFormat = new TextFormat("Georgia", 20);
  6. txt.width = stage.stageWidth;
  7. txt.multiline = true;
  8. txt.wordWrap = true;
  9. txt.text = story;
  10. addChild(txt);
  11.  
  12. var alph:Array = "abcdefghijklmnopqrstuvwxyz".split("");
  13. var keys:Object = {};
  14. for (var i:int = 0; i<alph.length; i++){
  15.     keys[65 + i] = alph[i];
  16. }
  17. stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed);
  18. function onKeyPressed(evt:KeyboardEvent):void{
  19.      
  20.     if (evt.keyCode == Keyboard.ENTER){
  21.         story = "Fill in the _____.";
  22.         txt.text = story;
  23.     }
  24.    
  25.     for (var i:int = 0; i<story.length; i++){
  26.         if (story.charAt(i) == "_"){
  27.             var head:String = story.substr(0, i);
  28.             var tail:String = story.substr(i + 1);
  29.             var letter:String = keys[evt.keyCode];
  30.             if (!letter) return;
  31.             story = head + letter + tail;
  32.            
  33.             txt.text = story;
  34.            
  35.             break;
  36.         }
  37.     }
  38. }

I needed to do a fill in the blank for a personal project that I'm working on and this is what I came up with. Have a look at the swf here:

(you need to click first so you can type with the keyboard):
Fill in the blank

Posted in TextField, UI | Tagged , , | 3 Comments